It’s been a goodly while since I’ve created and recorded a patch. I recently started a new job, and, frankly, it’s doing its best to kick my ass. Even after the honeymoon period, I’m very much enjoying my new occupation. I generally like the people I work with, and, though hard on my feet, I like the work. But even still, as one might expect, its leaves far less time for creating music. About a month ago I ran into a recording on Reddit by OrbitalPatterns called “Right Street, Wrong Timeline” that captivated me. Although my initial interest in that patch was almost exclusively with the Glitch Cloud Audio Haze, I came to really appreciate each part of the piece. The simple-seeming sequence, delay, Haze, how he was using Mimeophon, the overall minimalism of the piece, and loads of other particularities, all goaded me into my Notability “Patches” notebook to ponder things. How was the sequence structured? How is he using Haze? How is he using Mimeophon? Can I take a similar path?
Firstly, although there is a very minimalistic quality to the sequence, it is not simple. It’s comprised of 13 steps, with each active step having variable levels of both gate and pitch shifting probability. Haze is very different from what I thought it might be. He heavily modulated the Zones on Mimeophon parameter to range between fairly long repeats and looper length delays. Although I certainly had no compunction to copy the piece, and simply copying the patch would sound far different anyways, I did want to explore similar techniques.
The patch starts out with an approximated sequence which was structurally very similar to the one used by OrbitalPatterns. A few years back in a patch from scratch video Innesti, an ambient artist that I’ve long admired, noted that sequences aren’t used often enough in ambient music. Although I personally use sequences fairly regularly in my practice,1 I tend to agree with his assessment. The original sequence in OrbitalPatterns’ patch was 13 steps, with seven of them being active (steps 2, 5, 6, 9, 11, 12, and 13), and I stayed true to that in my iteration, though I used different pitches. His sequence was generated and initially processed by a monome norns script, but I don’t have one of those (anymore), so I opted to use the very excellent Doboz T12 in Linear Sequencer mode to create the sequence for this iteration. Most often, I tend to disguise sequences a bit through Fading, but I wanted this one to be a little different. Although I most often use chaos-based techniques to manipulate a sequence, if not to control it outright, this patch called for something different. Rather than the regular-until-it-isn’t tendencies of chaos, I went with the far more used and unpredictable method of random probabilities. Although many sequencers can use random probabilities, few (in my meager sequencer collection)2 can do it as elegantly as the T12. One can easily and intuitively control both gate and pitch shifting probabilities globally per sequence, or per step. Although it’s impossible to discern what probabilities were used in the original patch, I used a 40% probability that a gate would fire on a given active step, and a 30% probability that the pitch would shift up or down within seven quantized3 semi-tones (perfect fifth) of the defined note for that step. The sequence was designed to be sparse, but not barren, and to randomly change pitches often enough to provide for some variability, but not so much that there isn’t a discernible sequence in use.




The sequence was sent to one of my favorite oscillators, the veritable Instruo Tš-L. Initially I used the sine output, and even though that was nice, it was missing an edge that I was hoping to achieve, and so switched to the Fold output. Not content with a statically folded wave, I opted to modulate the wavefolding using the ever-lovely Instruo Scion. Not only is the Scion one of the most beautiful modules in all of Eurorack, it’s also one of the most interesting. Though Scion is designed to be connected to a living organism like a plant or person via wired electrodes, the input can be lots of things, including noise. Having connected the input to the OG Instruo Tagh’s4 white noise output, its tree came to life, along with all of its outputs; lights flashing and random voltages for days. Cranking the slew parameters to fully clockwise as a means to create a slow(er), meandering smooth random signal, two of Scion’s outputs, heavily attenuated, were patch programmed to its own Sensitivity and Density CV inputs to create a feedback loop of random goodness. I connected another of the outputs to Tš-L’s Wavefold CV input and adjusted the attenuation so that the folded output would continuously change, though quite subtly. Most of the notes had a muted sine-like quality, but occasionally a sharper, more harmonically rich note ripped through the soundstage to beautiful effect.
I really love the Tš-L. At just 6hp it’s small, but it packs in loads of more advanced features from FM to advanced forms of PWM, and of course a fairly robust system of wavefolding where both folding and bias can be easily controlled. I like the Tš-L so much that I opted to double up on them in my Instruo case in lieu of purchasing one of their larger, more advanced oscillators like the Cš-L. It just does so many things well, sounds great, and is a perfect oscillator for a travel case.
Tš-L’s Fold output was patched to the legendary Rabid Elephant Natural gate for some sublime low pass gating. It should be clear by now that I really dig LPGs. To my ears they set the standard for how enveloping audio should sound. Although I often use a VCA for slowly controlling sound levels, I overwhelmingly prefer the soft bounce of a LPG to the perceived harshness of a VCA when using quick envelopes or via pinging. My initial intent with this patch was to use the Endorphin.es Furthrrrr Generator matched with the new Tokyo Tape Music Center Tokyo Gate 2, but that case wasn’t patched into Subsystems at the time, and switching that case in wasn’t in the cards today. Natural Gate doesn’t really need an intro. By this point, nearly a decade after it was introduced to the Eurorack world, it’s reached mythical levels of recognition. In short, Natural Gate sounds like a LPG should sound. Though only very lightly, I modulated the Decay, and used the envelope from the T12’s Aux output to the Control input while hitting the Hit input with T12’s gate.








One aspect of the original OrbitalPatterns patch was that the delay on the sequenced notes is very basic. It’s a simple quarter note delay at about 92 BPM, and sounds quite pristine to my ears. I’m not certain, but I’m pretty sure the sequence, note generation, and delay were all a result of the norms script. Since I’m using modular synthesis rather than a fixed architecture script, I opted to try a technique I haven’t used for a long while. I learned this technique from the venerable DivKid in a video about one of his collaborative modules, Stereo Strip, in which he slowly pans the audio between two separate delays in order to get two very different effects. Although I didn’t use Stereo Strip in this patch, I patched a panner together using a VCA, the very awesome Intellijel Amps, and a triangle wave from the Xaoc Devices Zadar. These separate outputs were sent to both the oft-used (and my favorite Eurorack delay) Venus Instruments Veno-Echo, as well as a new(er) addition to my pedal collection, the Old Blood Noise Endeavors Bathing. The trick with this technique is using two delays with very different characteristics. If the output is too similar, the effect is muted, at best, or lost completely. In order to create a maximum difference, I opted to use the Veno-Echo is Reverse mode for both channels, though it oftentimes seemed to get lost. I’m not sure if the Reverse buffer was set too long, or else whether there just weren’t enough notes going to that delay to be more pronounced, but although I do hear those reverse swells, they aren’t nearly as prominent as the multi-tap repeats from Bathing, which is a bit of a shame..
Bathing is fairly new to me. It’s a stereo successor to an earlier pedal called Dweller, which places a delay circuit within a phaser. It’s quite unique, though I’ll fully admit I don’t quite fully understand how to use it yet. The sound on this recording was basically run into by accident. The result is a multi-tap affair that pans in the stereo field similarly to a ping-pong delay. The repeats are lush and round, with a deep texture that helps it contrast with the sharp and clear reverse repeats from Veno-Echo. The outputs from each delay were mixed with the input in the very awesome Addac814 6×6 Stereo Matrix Mixer before being sent to the output mixer in AUM for further processing and output.





As a means to fill in a plethora of empty space, the mixed sequence and its differing repeats were also sent to the always lovely Rossum Electro-Music Panharmonium. Although the notes and their repeats were often present, there were times when the soundstage was simply too empty. The piece needed a proverbial sea for the notes to swim in. I’ve often used Panharmonium for this purpose. In fact, I use it for that reason most often. Although I’ve heard some wonderful Panharmonium patches, in my practice I’ve had the best results while using it in a more background role, acting as an almost ghostly accompanying choir for a more active sequence or melody line. In this role Panharmonium excels, and even if it’s not the focus of a particular patch, it’s still often the most beautiful part, and always plays an integral role. In this patch it roughly followed the sequence at one octave down. Because this patch was so sparse, I had to use more feedback than I’ve ever used with Panharmonium. Initially I tried to use the crossfaded saw outputs through a low pass filter, but I didn’t really like the sound. I was hoping to get a string orchestra sort of sound, but that’s not what I got at all. I tried several filters and the result was always less than what I hoped for. And although the switch to using sine waves was a drastic improvement, it wasn’t string orchestra either, even if it was much closer, with the result being a sort of mix between a choir and highly muted brass instruments in a sort-of flugelhorn register.
Panharmonium’s outputs were sent to the Holocene Electronics Non-Linear Memory Machine for some delay so that input might be lengthened a bit, before also being sent to the ever wonderful Pladask Elektrisk Dradd(s). Perhaps it was the nature of the input, but I didn’t get that stuttering, almost tremolo bowing effect I often get from the Dradd(s), although whatever effect it did apply was obviously missing when it was taken out of the mix, and succeeded in even further lengthening the Panharmonium into an aural apparition of sorts. It wasn’t a sound that I had initially targeted, but it was killer in its own very beautiful way.








As mentioned earlier, Haze was very different than I thought it would be. I’m not exactly sure what I expected; perhaps some mix between the Chase Bliss Audio Mood MkII and the Mutable Instruments Beads. It is kinda sorta reminiscent of Mood in that it can loop samples in its own unique way, but being that it processes live input, as opposed to having to prerecord audio to a buffer, the result is altogether different. Although one can lo-fi audio with Mood using its Clock parameter, old school, digital lo-fi is part of Haze’s DNA. Not only can it jangle up your audio, it’s part of its essential character. Various forms of digital noise, bit and sample reduction, skips in the buffer, sundry clicks as the buffer repeats or the playhead is passed by the recording head, all contribute to a very dirty output, in the best of ways. In addition to its dirty digital lo-fi character, it also has a switch to introduce analogue forms of entropy as well. Tape skips, dirty tape, old tape, etc are all available, though I didn’t use them in this patch.
Although I didn’t really get what I initially anticipated from Haze, I really dug what it did give me. It was easy to dial in, and manually modulating the Time, Repeat, Haze, and Mod parameters all generated unexpected yet really nice results. Although it’s not really an effect I’d want to use all the time, it’s just about perfect when lo-fi digital fuckery is what you’re after. I still need more time to evaluate it, but Haze is definitely in the running to be a keeper. In this patch, I sent the mixed sequence and its duo of delays, as well as the Panharmonium and its effect chain to Haze. The result was a jittery, dirty pair of loops, one in each channel, of differing lengths (depending on the position of the Time and Mod parameters) that jumped about in Time in ways that were intoxicating. It certainly added intrigue to the patch in a way that heightened it as a whole.




But I wasn’t done. In the original patch, OrbitalPatterns used a heavily modulated Make Noise Mimeophon to process the main sequence. The output of the sequence and its Hazed-up audio were processed through Mimeophon while being modulated between long-ish repeats up to very long looper length delays, which created a soup of delays that was incredibly interesting. While Mimeophon can be delayed up to about 45 seconds in the longest zone, I don’t have a delay (in the main synth) that has a delay time that long. I considered using the Veno-Echo in this role, as it can kinda get close, but since it was already in use I opted to go with the ever wonderful Vongon Polyphrase. Polyphrase is an incredibly flexible delay, even if it goes criminally underused in my practice. It has a maximum delay time of 22 seconds, with each channel’s time being controlled separately. The delay can be modulated, but since it only takes MIDI I decided not to open that particular can of worms and left it unmodulated, acting as a duo of time-separated loopers. The entire mix of the sequence and its delays, Panharmonium, and Haze was sent to the Polyphrase, with repeats turned up moderately high so that there would be several repeats of the input. After bringing in the Polyphrase output, I slowly faded out the rest of the tracks, allowing Polyphrase to to continue its loops until they slowly faded away and the buffer was exhausted.
As per usual, I sent the entire mix out to the Walrus Audio Slöer for some reverb with a smidge of octave up.




Modules Used:
Zoboz T12
Instruo Tš-L
Instruo Scion
Instruo Tágh
Rabid Elephant Natural Gate
Joranalogue Audio Design Orbit 3
Joranalogue Audio Design Filter 8
Vostok Instruments Asset
Venus Instruments Veno-Echo
Rossum Electro-Music Panharmonium
Holocene Electronics Non-Linear Memory Machine
Pladask Elektrisk Dradd(s)
Intellijel Amps
Xaoc Devices Zadar
Xaoc Devices Samara II
Addac Systems Addac814 6×6 Stereo Matrix Mixer
Knob Farm Ferry
ST Modular SVCA
Outboard Gear Used:
Glitch Cloud Audio Haze
Old Blood Noise Endeavors Bathing
Vongon Polyphrase
Walrus Audio Slöer
Noisy Fruits Lab Lemon
Plugins Used:
ToneBoosters Equalizer 4
Klevgrand Luxe
Improvised and recorded in one take on iPad in AUM via the Expert Sleepers ES-9.
- See my many patches that use the “Fading” technique described in this post. ↩︎
- Make Noise René Mk 2, Make Noise 0-CTRL, Frap Tools Usta, Xaoc Devices Moskwa/Ostankino II, Doboz Prizma II, Glasgow Synth Guild Oct-Tone, Verbos Voltage Multistage and Sequence Selector, and others that can be used as a sequencer like Mutable Instruments Stages and Joranalogue Audio Design Step 8, etc. ↩︎
- The quantized scale in this piece was C Lydian, though, as with many, if not most, of my recordings I don’t really know what the oscillator was tuned at. ↩︎
- Tágh is another one of eurorack’s most visually stunning modules. ↩︎











































































































































